Wednesday, July 23, 2014

Gen Con Prep: Kill This Guy!


So...I started working on my lists for the tournaments Gen Con.  My strategy has been playing "find and kill my opponent's LT" and robbing them of effectively leading their forces.  It is a risky plan but it has been something that has generally done very well for me.  It's also a strategy that most of of the players at Gen Con may be using.

Once the LT is dead the army is down to two regular orders.  CoC is a good mitigation strategy but it's expensive and rare.  Haqqislam has the Farzan that provide CoC but they cost more.  The good thing is CoC makes them a specialist for most missions.  

I have a game scheduled tomorrow at "Games and Stuff" against an opponent that uses the same strategy.  The first thing I did when I finished my list is decided to play find the LT.  Looked at my list and said, "Oh....there he is!"  I made a list with only two models that could possibly be the LT.  Off to the drawing board.

Road to NOVA: Crushing Pressure

I will say the one thing I like about painting models for Infinity is your not painting 300 of the same model.  The only issue I have had is keeping focus.  I have a bad case of "Army ADHD" and that has me wondering.  Thus it has taken me awhile to get focus enough to start an effective assembly line.  Sunday night was that night.

I have procrastinated long enough to reach the point where I look at the calendar and realize I have no more time.  I have to finalize my list(s) for GenCon by this Thursday to start testing it.  Followed by my NOVA lists by the following week.  The issue is not having any time to really test that list much.  On top of that, I have to finish a few buildings and Todd showed me what to do to fix the glow effect on the street tiles.

The good news is I have made headway.  As I stated above, Sunday everything clicked.  I knocked out 5 guys and added some detail on a few others I had on the bench that were mostly done.  Not too mention I got the white airbrush work on all 4 Kaplans (only need 2), a Tohaa Diplomat, a Tohaa Spec-ops, and Killjoy (from Malifaux).  Easy boy.

Below are some pics of the WIPs.














Wednesday, July 09, 2014

Infinity WIP: Get your motor running

Started a few weeks ago on my Kum bikers.  I have used my Arogotos as proxies and have been made fun of mercilessly.  I have to say though that the bikes have been performing great for me.  While being bullet magnets, they are really useful and at 11pts the chain rifle variants are great. 

 I decided to try to use the Badger Minitaire Ghost Tints.  I used Oily Discharge and Green over Model Air Chrome.





 I decided I liked the flames and wanted to push myself and emulate the style.  Not really close but I think it looks cool. 



Tuesday, July 08, 2014

Kill the head and the body dies!

Saturday June 28th was the team tournament at Games and Stuff.  After a rough week, I was looking forward to playing. I wasn't supposed to be available for the tournament.  Things of course fell into place and I went.  I was odd the odd man out.  I felt sorry for my partner since I was a last minute add and the TO (and one of the best players in the US) dropped out to allow me to play. 

My partner and I had never practiced nor had we shared our lists. It was a far from optimum relationship.  It was one that we needed to deal with and try our best to win. He played PanO and I played Haqqislam.  Both vanilla and with two specialists and 200 points each.

Game 1 - Combined/Caldonian Sectoral - Quadrant Control - Loss 4-2

This was a painful lesson in what not to do.  In the top of the turn I lose two of my heavy hitters and Steven losses one of his.  We had the worse rolling that I have even seen.  Despite the fact that we were on the ropes Steven almost pulled out a tie but our opponent made his armor save. 


The plus side is I got to play on my table for the first time.

Game 2- Haqqislam/MRRF - Antenna Field - Win 6-1

This game we started to gel.  He would take his turn starting after the Kum riders went.  He softened up targets and I secured lines of fire with the Lasiq.  Our opponent tried to play guess the LT with my force.  He failed but I tried the same thing and guessed right.  We almost pulled out max points but a well placed mine took out my specialist at the end of our turn.  

Despite heavy causalities and both of us entering retreat in round 3 we did very well at securing what we were able to successfully keep objectives and protect them.  

Game 3 - JSA/Nomads - Seize the Antenna - Win 7 -1

Wilson and Ryan were riding high on two wins and had a 1 point lead and my team was tied for 2.  We choose to go second first and they gave us deployment.  We played on my table again and got stuck with the same side.  I held Al-Djabel in reserve.  When we were placing reserves, I asked Steve who Ryan's LT option was.  I guessed that Wilson's was in with his Link team and well fortified.  Steve pointed the best option and I positioned Al-Djabel in a spot to take out the medic and LT with a shotgun blast.  

Two shots and only one wound on the LT. I had to drive a Kum biker through a hail of gunfire and smoke to chainrifle and kill the LT.  We guessed right but unfortunately Al-Djabel didn't survive the AROs from the Zero.  

Wilson played really aggressive and nearly pulled out a win but his over aggressiveness and the fact that Ryan had all the specialists really hampered them.  They brought us in retreat in turn 2 and we managed to pull a pretty decisive win.  

Take aways:

LT hunting is a risky proposition but can really net some needed wiggle room.

Fidays and Al-Djabel are nasty when used right (duh).  All my games they were key to making them waste orders or taking out LTs.  

Kum Riders are OP for 11 points.  I will not run less than two.  

I will be testing out a few other pieces in this weeks tournament.  I had a blast and can't wait for GenCon and NOVA. 

PS:  I want to thank Bloodgod for taking pics of the event.

Monday, June 30, 2014

Quick Hobby Advice: Martha Stewart Up in the Place!

I know fuzzy

I was at Home Depot and I saw this while looking at paint.  It's Martha Stewart Living Crackle paint.  I bought it as a replacement for GW's crackle paint.  It cost me $7 bucks compared to GW's $4 price tag and I get 1000% more (that's a SWAG).  Unlike GW's version this is a paste and has to be applied with a knife or something similar.

I tried my first sample to see how it works and it was horrible.  I didn't prime my base and they immediately began falling apart.  I tried again to have bases for my bikes.  I primed the bases red and then applied the crackle.  I waited a day and I came back to it.  There was some over hang with the paste that I had to cut and file away.  I was afraid that they would start breaking off.  I was in luck.  The priming allowed me to work with it and not have any chipping.




If you really like the GW brand, you should give this a try.


Monday, June 23, 2014

Infinity N00b: You want to get off your bike?

I played two small games last Thursday as people prepped their 200 point armies that they would use for the team tournament.  Both games were fun and played a little different.  Since I wasn't playing in the tournament, I decided to go and make a decent Haqqislam list.  

 The main thing I took away from this match is the best course of action may not be the most expected.  The mission was Quadrant Control.  I took an early lead with my Fiday taking out his Lt.  He choose to spend the 2 orders on actions instead of nominating a new Lt.  Good for me.

I was testing two Kum bikers with chain guns.  He ADHL one and the other rode the left flank.  I successfully killed gun down a cheerleader.  His zero did ARO turn to get a shot on me in ARO if I went to round either corner of the building.  After looking at my options, I noticed the Zero had his back to a window.  I proceeded to get off my bike and mow down some more models.  He ARO and turned to face.  We had a shoot out with neither wounding the other but I fled with the satisfaction of knowing most of his scoring ability has been taken away.

The second game was Seize The Antennae.  This is where I learned position is not always the best.   I choose sides and deployment.  Len had to deploy first and he took first turn.  Unlike our tournament match, he shot down my Lasiq sniper without much trough.  He also got a lot of damage after a successful FO followed by a burst from his remotes.  I was down three orders at the start of my turn.  Not a good way to go.  The moral of the story.  Don't bunch up, remain out of site in low point games and sometime initiative is better. 

The verdict on the 11 point Kum bikers?  They are worth their points. 

Wednesday, June 18, 2014

There is a light on but is anyone home

I have a lot of work to do before NOVA on my table.  The goal is actually to have the table done by the G&S event in July but we will have to see what is done.  I have been working on the lighting and I think really making some progress. 

 The above picture are of two of the Warsen.al buildings that I added lighting to.  The nice thing is it also made me to remember to actually finish adding the last parts I needed. 
While the lights don't hang perfectly due to imperfect design of the light casing, they look pretty nice.  The LED is a little more blue than I would like but I can't live with it. 

Saturday, June 14, 2014

Infinity will be very interesting the next few months.


Looks like the next few months will be really busy for Infinity.  Models have been dropping monthly and the hype engine is in overload.  Let's see what we got: